Path of the Skybreaker

To many, the wrath of a barbarian is only to be feared when one is within their reach. At that point, it is better to wish for a miracle than to fight. These individuals have not meant a Skybreaker. Capable of using their rage and might to fire upon their distant enemies, they earn their name out of the sheer fear that one day they might sunder the sky itself with their wrath.

Power Shot

Upon taking this path at 3rd level, you use pure bulk over aim for ranged fights. You can use your Strength modifier, instead of Dexterity, for the attack and damage rolls of ranged weapon attacks. Additionally, your Barbarian class features now also work with ranged weapons, rather than just melee weapons, so long as you use Strength.

Versatile Range

Also at 3rd level, your ranged weapons are as deadly at range as up close. While you are raging, you can use your ranged weapons to make melee weapon attacks, dealing an amount of bludgeoning damage equal to the damage die used for the weapon normally.

The first time you hit with a ranged weapon attack on each of your turns while raging, you deal an additional weapon damage die worth of damage.

Maximum Draw

At 6th level, your shots can send you and your target flying. The first time you hit a target with a ranged weapon attack on each of your turns while raging, you can push them away from you a number of feet equal to five times your proficiency bonus. If they are of a size larger than you, they must succeed a Strength saving throw (DC = 8 + your proficiency bonus + your Strength modifier) to stay where they are.

When making this attack, you can also cause it to push you when you are in the air or flying. Doing so pushes you away from the target up to a number of feet equal to ten times your proficiency bonus.

Slay Icarus

At 10th level, you can maim a creature's ability to fly. When hitting a flying creature, you can force them to make a Constitution saving throw against the damage you just dealt. On a failure, they fall prone and have their flying speed reduced to 0 for the next minute. The target can repeat this saving throw at the end of each of their turns, ending it early on a success.

You can successfully use this ability once per rage.

Wave of Bolts

Starting at 14th level, you can launch a wave of arrows in the blink of an eye. You can use your Maximum Draw feature outside of your rage. When in a rage, you can now push yourself with it up to a number of feet equal to fifteen times your proficiency bonus.

Additionally, once per rage, you can use your action to make a number of ranged weapon attacks equal to your Strength modifier (minimum of one), with a separate attack roll for each.