The Horde
You have made a pact not with one powerful creature, but with a mass of creatures who are equally powerful when together. These patrons may be the spirits of your destroyed village, your family lineage, or a swarm of creatures that have bonded to you. To your patrons, you are their mascot, protector, or even their supposed divine figure.
Horde Expanded Spell-List
| Spell Level | Spells |
|---|---|
| 1st | Alarm, Bless |
| 3rd | Mirror Image, Suggestion |
| 5th | Galder’s Tower, Motivational Speech |
| 7th | Confusion, Otiluke’s Resilient Sphere |
| 9th | Circle of Power, Telekinesis |
Knowledge of the Mass
When you obtain this patron at 1st level, they can provide you with a fragment of their collected experience. You gain a proficiency in a language, tool, or skill of your choice.
Upon finishing a long rest, you can choose to swap your proficiency to another language, tool, or skill of your choice. Additionally, you can instead choose to add your Charisma modifier to a skill of your choice that you are already proficient with.
Unleash the Horde
Also at 1st level, you can summon a portion of your patron to aid you in your time of need. As a bonus action, you tranform the area around you for 1 minute. You gain the following benefits for the duration:
- The area in a 10-foot radius around you is treated as difficult terrain.
- Any creatures of your choice starting their turn within 10 feet of you or entering this range for the first time takes 2d4 slashing, piercing, or bludgeoning damage (your choice).
- You gain half-cover.
You can transform the terrain in this way a number of times equal to your proficiency bonus, and you regain all expended uses when you finish a long rest.
The appearance of your Unleash the Horde reflects your patrons. For example, you may conjure a storm of spirits, a mass of armed kuo-toa's devoted to you, or other swarms of creatures that bound their power to you.
The size of this feature increases as you progress in this class, increasing by 5 feet at 6th (15 feet), 10th (20 feet), and 14th level (25 feet).
Seek Assistance
At 6th level, your patrons can share their experience with you when you call upon them. Whenever you make an ability check with a skill, you can choose to treat a roll of 9 or lower on the d20 as an 10.
You can do this a number of times equal to your proficiency bonus, and regain all expended uses after a long rest.
Resilient Army
At 10th level, your patrons provide you greater aid when called upon. When using your Unleash the Horde, you gain resistance to nonmagical bludgeoning, slashing, and piercing damage. Additionally, the damage dealt by this feature increases to 4d4.
Mass Protection
At 14th level, your patrons can protect you from great harm, at a cost. The damage dealt by your Unleash the Horde increases to 6d4.
When you or a friendly creature within the area would take damage while using that feature, you can spend a reaction to have that damage be reduced to 0. Doing so reduces the range of your Unleash the Horde by 15 feet for the remainder of the duration.
Once you have use this feature, you can't use it again until you finish a short or long rest.

