Air
Plane of Air
| Conduit Level | Spells |
|---|---|
| 1st | Gust, Feather Fall |
| 3rd | Warding Wind |
| 5th | Fly |
| 7th | Storm Sphere |
| 9th | Control Winds |
| 11th | Scatter |
| 13th | Whirlwind |
| 15th | Control Weather |
Planar Rift
A creature starting their turn in this area, or entering it for the first time on a turn, must succeed a Strength saving throw or be pushed 10 feet away from the rift's space.

