Ooze Manifestation
You share your essence with the egnimatic fluid ones. Oblex, black puddings, oozes, the substance that composes these shapeless beings now flow in your veins. Capable of endless shapes and sizes, engulf and dissolve your foes so that all that remains of your wrath is the sizzling of your blood.
Corrosive Touch
Also at 3rd level, you know how to melt your way through most obstacles, providing you the following benefits.
- You can communicate in a limited manner to oozes, to which they can understand the meaning of your words, though you have no special ability to understand them in return.
- The first attack you make with a mutation on each of your turns deals an additional 1d6 acid damage. This increases to 1d8 once you reach 11th level in this class.
- You learn the Acid Splash spell, using your Constitution modifier for its spell save DC. You can cast this spell as a bonus action while under your metamorphosis.
- As an action, you can dissolve a Tiny object made of organic matter.
Malleable Body
At 6th level, you can manipulate the density of your body to alter your size. Your reach increases by 5 feet, and you can squeeze through a space as narrow as 1 inch wide, provided you are wearing and carrying nothing.
While under your metamorphosis, you reach increases by an additional 5 feet.
One with Slime
At 10th level, fully becoming an ooze has melded new abilities into you. While under your metamorphosis, you gain the following benefits; - You gain resistance to acid damage. - Your reach with mutation attacks increase by 5 feet. - When you would make a Strength saving throw or grapple check, you can gain a bonus to the roll equal to your Constitution modifier. You can gain this bonus once per round.
Reconstitute
At 14th level, your body regrows when it would have normally died. When killed, your body explodes, forcing every hostile creature within 10 feet of you to succeed a Constitution saving throw (DC = 8 + your proficiency bonus + your Constitution modifier) or take 4d6 acid damage and be blinded until the end of their next turns. Your body then splits into a number of Tiny ooze morsels equal to half your proficiency bonus (rounded down).
Your morsels each have an AC equal to 13 + your proficiency bonus, a number of hit points equal to your level in this class, immunity to all conditions, and are treated as objects. If one is forced to make an ability check or a saving throw, treat all its ability scores as 10 (+0). A morsel dissolves when brought to 0 hit points. A hostile creature who attacks with a melee weapon attack or touches it takes 1d8 acid damage.
A creature can attempt to resurrect you through one of your morsels. On a success, your body reforms itself in its entirety through the targeted morsels, and all other morsels dissolve.
If a morsel survives 24 hours without being reduced to 0 hit points, you are resurrected through that morsel, reforming the entirety of your body through it and regaining half of your hit points, as well as one level of exhaustion. All other morsels then dissolve.
Draconic Mutations
1 Point Mutation
Engulf
Prerequisites: Ooze Manifestation
You can manipulate your body to occupy spaces with your targets. You can move through any creature's space regardless of your size, and can end your turn in another creatures space so long as they are your size or smaller.
A creature who shares your space for the first time or starts its turn in it takes 1d4 acid damage.
Gelatinous Fabrication
Prerequisites: Ooze Manifestation
You can recreate ordinary objects through shapeshifting ooze. As an action, you create a Small or smaller object in your hand worth less than an amount of gp equal to 10 times your level in this class.
This creation appears identical to the target object in sight, touch, and smell, but fails upon closer inspection. To discern the gelatinous composition, a creature can use its Action to inspect your Appearance and must succeed on an Intelligence (Investigation) check against your DC (8 + your proficiency bonus + your constitution modifier).
You can only create one object at a time in this way.
2 Mutation Points
Adhesive Climb
Prerequisites: Ooze Manifestation
You gain the ability to move up, down, and across vertical surfaces and upside down along ceilings, all while leaving your hands free. You also gains a climbing speed equal to your walking speed.
Improved Engulf
Prerequisites: 6th level, Wings mutation
Your engulf's damage increases to a d6, and takes effect whenever a creature shares your space for the first time, or starts their turn in it or grappled with you.
You have advantage grappling creatures in the same space as you.
Corrosive Splash
Prerequisites: Ooze Manifestation
Each time you cast the Acid Splash spell, you gain one of the following benefits of your choice:
- One of the damaged creature's take half as much damage again at the start of their next turn.
- You instead make a ranged spell attack against an object that isn't being worn or carried, dealing double damage on a hit.
3 Mutation Points
Dissolving Flesh
Prerequisites: Ooze Manifestation
Once per turn, a target you hit with a mutation attack has its AC reduced by 1 until the end of your next turn, so long as it is made of metal or organic substances.
Greater Engulf
Prerequisites: 12th level, Improved Wings mutation
Your engulf's damage increases to a d8, and you can use your full movement speed when moving with a creature grappled in your space.
Tremorsense
Prerequisites: Ooze Manifestation, 6th level
You have tremorsense with a range of 20 feet. Within that range, you can effectively see anything that isn't behind total cover, even if you're blinded or in darkness, so long as both of you are touching connected surfaces. Moreover, you can see an invisible creature within that range, unless the creature successfully hides from you.
4 Mutation Points
Gooey Clone
Prerequisites: Ooze Manifestation, 12th level
You can cast the Mislead spell once as if expending a spell slot. Once you have done so, you can't do so again until you finish a long rest. You have advantage on concentrating on this spell while you remain invisible.
Superior Engulf
Prerequisite: 16th level, Greater Wings mutation
Your engulf's damage increases to a d10.
You can move through any creature's space regardless of your size, and can end your turn in another creatures space regardless of their size.
Creatures you have grappled in the same space as you are also considered restrained.

