Minstrel: College of Glamour

Original Source: Xanathar's Guide to Everything

Enthralling Performance

As in Xanathar's Guide to Everything with the following added:

Choose Intelligence or Charisma to be your glamour ability. Once you make this choice, you cannot change it. You use the chosen ability whenever an ability refers to your glamour save DC.

Glamour Save DC = 8 + proficiency bonus + glamour ability

Mantle of Inspiration

As in Xanathar's Guide to Everything

Shining Star

You are the star of the show, and you will not suffer others to steal your limelight. You have advantage on saving throws against being charmed.

In addition, whenever you or a creature you can see within 120 feet of you succeeds on a saving throw against being charmed, you can use your reaction to force the creature who tried to charm them to make a Wisdom saving throw against your glamour save DC. If the save fails, the creature is charmed by you for 1 minute or until the creature takes any damage.

Magical Inspiration

Also at 6th level, if a creature has a Bardic Inspiration die from you and casts a spell that restores hit points or deals damage, the creature can roll that die and choose a target affected by the spell. Add the number rolled as a bonus to the hit points regained or the damage dealt. The Bardic Inspiration die is then lost.

Unbreakable Majesty

As in Xanathar's Guide to Everything except the save DC is your Glamour Save DC.