Natural Weapon Master
Prerequisite(s): A natural weapon trait, such as a Bite or Claw attack, or the ability to gain one easily with a class feature, such as Wild Shape or Predatory Strikes
Your natural weapons are more powerful than most.
- Fast Claws. You can make one unarmed strike as a bonus action.
- Fierce Claws. The weapon damage die of your natural weapon increases by 1 step. For example, if your weapon deals 1d6 damage, it deals 1d8 instead.
- Flourishing Claws. The d20 die result required to activate a flourish with your unarmed strikes is reduced by 1.