Charger
You have trained to charge headlong into battle, gaining the following benefits:
- Improved Dash. When you take the Dash action, your speed increases by 10 feet for that action, and you can use a bonus action to make one melee weapon attack.
- Charge Attack. If you move at least 10 feet in a straight line immediately before hitting with a melee weapon attack, the attack deals an additional 1d8 damage of the attack's type and may push the target up to 10 feet away from you, provided the target is no more than one size larger than you. You can use this benefit only once on each of your turns.