Heavenly Boon: Empyrean Soul
Prerequisite(s): 9th level, Half-Celestial feat
Celestial blood runs thick in your veins. You may a total of two traits selected from the Half Celestial feat, or from the following traits:
- Mark of the Imperator. Creatures of your choice that start their turns within 20 feet of you must make a Wisdom saving throw (DC equal to 8 + your proficiency bonus + your Charisma modifier) or be frightened of you until the start of its next turn. If the creature’s saving throw is successful, it is immune to this ability for the next 24 hours.
- Mark of the Mind. You can communicate telepathically to creatures within 60 feet of you. The contacted creature doesn't need to share a language with you to communicate in this way with it, but it must be able to understand at least one language.
- Mark of Olympus. You are Large size. Your weapon attacks, including your unarmed strikes, are magical for the purposes of bypassing damage resistance.
- Mark of Rebirth. When you are reduced to 0 hit points, you can spring back to your feet with a burst of radiance. Each creature of your choice within 30 feet of you must succeed on a Constitution saving throw (DC = 8 + your proficiency bonus + your Constitution modifier), or the creature takes radiant damage and is blinded until the start of your next turn. This damage is equal to 1d8 per your proficiency bonus. You then regain hit points equal to roll of the damage dice of this spell. Once you use this ability, you cannot do so again until you finish a long rest.
- Mark of Resistance. Choose two of the following damage types: fire, necrotic, radiant, poison, psychic, or bludgeoning, piercing, and slashing damage. You have resistance to the chosen damage types. If you choose poison, you have advantage on saving throws you make to avoid or end the poisoned condition on yourself. If you choose bludgeoning, piercing, and slashing damage, choose adamantine or silver. Damage from magic weapons or weapons made of the chosen type bypass this resistance.
- Mark of the Rise. Your flying speed increases by 20 feet. Requires Mark of the Heavens, or an innate flying speed.