Transmutation Adept | Homebrew Directory
This page was last edited on November 07, 2026, at 08:18 PM ↻
Prerequisite(s): 3rd level, Spellcasting or Pact Magic
You gain the following benefits.
- Additional Spells. Your prowess allows you to always have certain spells at the ready. When you have spell slots of a level specified in the Transmutation Adept Spells table, you thereafter always have the spells listed for that level and lower prepared.
- Magical Augmentation. On your turn when you cast a spell from the Transmutation school using mana, your Speed increases by a number of feet equal to five times the level of spell. This increase lasts until the end of the turn.
- Resilient Anatomy. You have Advantage on saving throws against effects that would compel you to shape-shift against your will. Additionally, when you fail a Constitution saving throw, you can take a Reaction to roll 1d4 and add the number rolled to the save, potentially turning the failure into a success. You can use this benefit a number of times equal to your Proficiency Bonus, and you regain all expended uses when you finish a Long Rest.
| Spell Level | Spell |
|---|---|
| Cantrip | primal savagery |
| 1st | jump |
| 2nd | alter self |
| 3rd | fly |
| 4th | polymorph |
| 5th | animate objects |
Changelog
- Combined Transmutation Adept & Transmuted Anatomy with some alterations.
