Incite Earth
Transmutation Cantrip
Casting Time: Action
Range: 60 feet
Components: S
Duration: Instantaneous or 1 hour (see below)
Target. Each creature on the ground in 10-foot square within range or a portion of dirt or stone you can see within 60 feet of you that fits within a 5-foot cube.
Aftershock. If you target creatures on the ground in a 10-foot square, they must succeed on a Constitution saving throw or take 1d6 bludgeoning damage as the earth upheaves.
Mold Earth. If you target a portion of dirt or stone you manipulate it in one of the following ways:
- If you target an area of loose earth, you can instantaneously excavate it, move it along the ground, and deposit it up to 5 feet away. This movement doesn't involve enough force to cause damage.
- You cause shapes, colors, or both to appear on the dirt or stone, spelling out words, creating images, or shaping patterns. The changes last for 1 hour.
- If the dirt or stone you target is on the ground, you cause it to become difficult terrain. Alternatively, you can cause the ground to become normal terrain if it is already difficult terrain. This change lasts for 1 hour.
Cantrip Progression. This spell's damage increases by 1d6 when you reach 5th level (2d6), 11th level (3d6), 17th level (4d6), 23rd level (5d6), and 28th level (6d6). It also improves in certain other ways when you reach higher levels.
- 5th level: You can have up to five non-instantaneous effects active at a time, and you can dismiss any number of such effects as an Action.
- 11th level: The shapes or colors you make appear on dirt or stone last for up to 12 hours. Additionally, you can excavate packed earth, and any earth you move with this spell can be deposited up to 15 feet away.
- 17th level: This spell can manipulate dirt and stone that fits within a 10-foot cube. Additionally, shapes or colors you make appear on dirt or stone last for up to 24 hours. You can also cause all dirt or stone within 5 feet of you to turn into difficult terrain, including the ground on which you stand, for 24 hours.
- 23rd level: You can have any number of non-instantaneous effects active at a time.
- 28th level: The spell lasts until dispelled or until you dismiss any number of effects as an Action.
Source: Multiple
Changelog
- Added cantrip progression.
- Combined thunderclap and mold earth
Categories: Arcane Warrior | Artificer | Bludgeoning | Cantrips | Druid | Somatic | Sorcerer | Transmutation | Warlock | Wizard