Simulacrum

7th-Level Illusion
Casting Time: 12 hours
Range: Touch
Components: VSM($) (snow or ice in quantities sufficient to made a life-size copy of the duplicated creature; some hair, fingernail clippings, or other piece of that creature's body placed inside the snow or ice; and powdered ruby worth 1,500 gp, sprinkled over the duplicate and consumed by the spell)
Duration: Until dispelled

You shape an illusory duplicate of one creature that is within range for the entire casting time of the spell. The duplicate is a creature, partially real and formed from ice or snow, and it can take actions and otherwise be affected as a normal creature. It appears to be the same as the original, but it has half the creature's hit point maximum and is formed without any equipment. Otherwise, the illusion uses all the statistics of the creature it duplicates, except that it is a construct.
The simulacrum is friendly to you and creatures you designate. It obeys your spoken commands, moving and acting in accordance with your wishes. Roll initiative for the simulacrum, which has its own turns. The simulacrum lacks the ability to learn or become more powerful, so it never increases its level or other abilities, nor can it regain spent resources from a short or long rest.
If the simulacrum is damaged, you can repair it in an alchemical laboratory, using rare herbs and minerals worth 100 gp per hit point it regains. It cannot heal through any other means, including natural regeneration, hit die, or spells or abilities that restore hit points. The simulacrum lasts until it drops to 0 hit points, at which point it reverts to snow and melts instantly.
If you cast this spell again, any currently active duplicates you created with this spell are instantly destroyed.
At Higher Levels. When you cast this spell using a spell slot of 8th level or higher, you may create one additional simulacrum for each slot level above 7th. You must present the material components for each individual simulacrum, and all simulacra created by this spell divide the hit points, mana, and features that would normally be copied by the singular simulacrum evenly. All simulacra created by this spell are still destroyed if you cast this spell again.

Source: PHB 276, SRD

Changelog