Suggestion
2nd-Level Enchantment
Casting Time: 1 action
Range: 30 feet
Components: VM (a snake's tongue and either a bit of honeycomb or a drop of sweet oil)
Duration: (C) 8 hours
You suggest a course of activity—described in no more than 25 words—to one creature you can see within range that can hear and understand you. The suggestion must sound achievable and not involve anything that would obviously deal damage to the target or it allies. For example, you could say, "Fetch the key to the cult's treasure vault, and give the key to me." Or you could say, "Stop fighting, leave this library peacefully, and don't return."
The target must succeed on a Wisdom saving throw or have the Charmed condition for the duration or until you or your allies deal damage to the target. The Charmed target pursues the suggestion to the best of its ability. The suggested activity can continue for the entire duration, but if the suggested activity can be completed in a shorter time, the spell ends for the target upon completing it.
At Higher Levels. When using a 4th-level spell slot, the duration is concentration, up to 24 hours. When using a 6th-level spell slot, the duration is 10 days. When using a 7th-level spell slot, the duration is 30 days. When using an 8th-level spell slot, the duration is a year and a day. When using a 9th-level spell slot, the suggestion lasts until it is dispelled. Any use of a 5th-level or higher spell slot grants a duration that doesn’t require concentration.
Source: PHB 2024, SRD
Changelog
- Added upcasting option.
- Adjusted wording to be new version.
Categories: 2nd Level Spells | Bard | Concentration | Enchantment | Material | Sorcerer | Verbal | Warlock | Wizard