Omens of Innovation
''The flow of time has show your eras of otherworldly technology and progress. At times, you lay witness to wonders of cities above clouds and to the stars, people wielding technology far beyond your own, or the creation of artificial bodies. In other times, you are blinded by the ravages of artificial souls, the remains of civilizations devastated by their own superweapon, or worlds drained bone-dry from the desire for supreme technology. You wield your time magic to enhance or degrade inventions around you, and may at times go so far as to pluck technology of advanced societies of from past or futures.'
Omen Magic
You choose your omen spells at the Harbinger levels listed.
| Harbinger Level | Spells |
|---|---|
| 3rd | Absorb Element, Alarm, Magic Missile |
| 5th | Heat Metal, Mirror Image, Spiritual Weapon |
| 7th | Hypnotic Pattern, Intellect Fortress, Pulse Wave |
| 9th | Arcane Eye, Fabricate, Summon Construct |
| 13th | Animate Objects, Destructive Wave, Wall of Stone |
Evolving Arcane
Upon taking this omen at 3rd level, you can channel the potential of your magical allies into the present moment. Whenever a friendly creature you can see or hear within 30 feet of you would cast a spell that could be cast at a higher spell level, you may spend a reaction to enhance it. Doing so treats the spell as if it was cast 1 spell level higher.
You can use this feature a number of times equal to your proficiency bonus, regaining all expended uses after finishing a long rest. While you have no remaining uses, you can instead spend a spell slot to use this feature.
Progress within your Grasp
Also at 3rd level, you can harness technology across time to enhance a weapon you wield. You know the Shillelagh spell, and can cast it on any weapon you hold. If the weapon's damage dice is higher than a d8, it remains that size. During the duration of this spell, you gain the following benefit based on your chosen time.
- Weapons of the Past. Upon hitting a creature, you can have the damage it takes be a damage type it took since the end of your last turn.
- Training in the Present. You gain a fighting style of your choice.
- Exploits of the Future. You score a critical hit on a roll of 19 or 20.
Timely Blows
At 6th level, innovation unconscious flows through you to aid your allies. Whenever you use your foretell feature on a friendly creature, they may have their attacks deal force damage, rather than their normal damage type, until the end of their next turn. If they do, their next attack deals an additional 1d8 force damage.
Enhanced Body
Upon reaching 10th level, the progress created across time has evolved you as well. You gain resistance to force damage, as well as the following benefit based on your chosen time.
- The Past Invented Us. Whenever you use your Evolving Arcane feature, you may choose to learn the targeted spell. Until your next long rest or until you choose another spell, you may cast this spell as if it was one chosen in your Omen Magic.
- The Present Innovates Us. Whenever you cast one of your Omen spells, you always treat it as if it was cast with one spell level higher.
- The Future will Upgrade Us. Whenever you spend your action casting a spell, you can make one weapon attack with your Shillelagh weapon as a bonus action.
History's Craft
Upon reaching 14th level, you may harness your omens to rip magical artifacts from them. Choose a magic item of rarity Rare or lower. You manifest that magic item on your person, and are attuned to it if it requires attunement.
Upon finishing a long rest, you may roll a d100. On a roll equal or lower than your level in this class, you may change your magic item to another of your choice.

