Commune with Nature
5th-Level Divination (Ritual)
Casting Time: 1 minute
Range: Self
Components: VS
Duration: Instantaneous
You briefly become one with nature and gain knowledge of the surrounding territory. In the outdoors, the spell gives you knowledge of the land within 3 miles of you.
In caves and other natural underground settings, the radius is limited to 300 feet. The spell doesn't function where nature has been replaced by construction, such as in dungeons and towns.
You instantly gain knowledge of up to three facts of your choice about any of the following subjects as they relate to the area:
- Major terrain
- Major landmarks
- Most prevalent type of one of the following: plants, minerals, Beasts, or peoples
- The location of one CR 10+ Aberration, Celestial, Elemental, Fey, Fiend, or Undead
- Portals and influence from other planes of existence
- Buildings and settlements
For example, you could determine the location of powerful undead in the area, the location of major sources of safe drinking water, and the location of any nearby towns.
At Higher Levels. When you cast this spell using a spell slot of 6th level or higher, the range of the area you can sense increases by 3 miles, or 300 feet if in a cave or underground, for each slot level above 5th.
Source: PHB 224, SRD
Changelog
- Added upcasting option.
- Clarified facts learned by Commune with Nature.