Mage Hand

Conjuration Cantrip
Casting Time: 1 action
Range: 30 feet
Components: VS
Duration: 1 minute

Target. An unoccupied space within range.
Effect. A spectral, floating hand appears at a point you choose within range. You can use your Action to control the hand. You can use the hand to manipulate an object, open an unlocked door or container, stow or retrieve an item from an open container, or pour the contents out of a vial. You can move the hand up to 30 feet each time you use it. The hand can't attack, activate magic items, or carry more than 10 pounds.
Special. The hand lasts for the duration or until you dismiss it as an Action. The hand vanishes if it is ever more than 30 feet away from you or if you cast this spell again.
Cantrip Progression. This spell improves in certain ways when you reach higher levels. At 5th level, you can ignore the verbal component of this spell, and you can choose to make the hand appear fully corporeal and featureless. At 11th level, the range increases to 60 feet, and you can make the hand appear with adornments and features, like an armored gauntlet, a bestial paw, or a skeletal hand. At 17th level, it can carry 20 pounds and appear twice as large. At 23rd level, you gain an additional object interaction with your mage hand. At 28th level, you can cast this spell with an Action or a Bonus Action.

Source: PHB 256, SRD

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