Mending
Transmutation Cantrip
Casting Time: 1 minute
Range: Touch
Components: VSM (two lodestones)
Duration: Instantaneous
Target. One object within range.
Effect. This spell repairs a single break or tear in an object you touch, such as broken chain link, two halves of a broken key, a torn cloak, or a leaking wineskin. As long as the break or tear is no larger than 1 foot in any dimension, you mend it, leaving no trace of the former damage. This spell can physically repair a magic item or construct, but the spell can't restore magic to such an object.
Cantrip Progression. This spell improves in certain ways when you reach higher levels.
- 5th level: You can fix a single break or tear that is no larger than 3 feet in any dimension, or you can reassemble broken fragments of an object as long as it can fit inside a 1-foot cube, remove scratches a rust from metal objects, or restore burned cloth and leather as long as at least 80% of the object is intact.
- 11th level: The spell can repair a single break or tear no larger than 10 feet in any dimension, or reassemble broken fragments of an object as long as it can fit inside a 5-foot cube, or restore corroded metal objects to their original, untarnished state. The spell's range also increases to 15 feet.
- 17th level: The spell's casting time is one Action.
- 23rd level: The range becomes 30 feet.
- 28th level: When you cast this spell, it affects any number of eligible targets within range.
Source: PHB 259, SRD
Changelog
- Added the improvements from the Evolving Cantrips supplement.
- Added epic level cantrip progression.
Categories: Arcane Warrior | Artificer | Bard | Cantrips | Cleric | Druid | Material | Somatic | Sorcerer | Transmutation | Verbal | Wizard