Mending
Transmutation Cantrip
Casting Time: 1 minute
Range: Touch
Components: VSM (two lodestones)
Duration: Instantaneous
Target. One object within range.
Effect. This spell repairs a single break or tear in an object you touch, such as broken chain link, two halves of a broken key, a torn cloak, or a leaking wineskin. As long as the break or tear is no larger than 1 foot in any dimension, you mend it, leaving no trace of the former damage. This spell can physically repair a magic item or construct, but the spell can't restore magic to such an object.
Cantrip Progression. This spell improves in certain ways when you reach higher levels. At 5th level, you can fix a single break or tear that is no larger than 3 feet in any dimension, or you can reassemble broken fragments of an object as long as it can fit inside a 1-foot cube, remove scratches a rust from metal objects, or restore burned cloth and leather as long as at least 80% of the object is intact. At 11th level, the spell can repair a single break or tear no larger than 10 feet in any dimension, or reassemble broken fragments of an object as long as it can fit inside a 5-foot cube, or restore corroded metal objects to their original, untarnished state. The spell's range also increases to 15 feet. At 17th level, the spell's casting time is 1 action. At 23rd level, the range becomes 30 feet. At 28th level, when you cast this spell, it affects any number of eligible targets within range.
Source: PHB 259, SRD
Changelog
- Added the improvements from the Evolving Cantrips supplement.
- Added epic level cantrip progression.
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