Summon Beast
2nd-Level Conjuration
Casting Time: 1 action
Range: 90 feet
Components: VSM($) (a feather, tuft of fur, and fish tail inside a gilded acorn worth at least 200 gp)
Duration: (C) 1 hour
Bestial Spirit of Air
Small Beast, Unaligned
Armor Class 11 + spell level
(natural armor)
Hit Points 50 + 10 per upcast
Speed 30 ft., fly 60 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 16 (+3) | 4 (-3) | 14 (+2) | 5 (-3) |
Skills Stealth +4 + PB
, Perception +2 + PB
Senses darkvision 60 ft., passive Perception 10 + 2 + PB
Languages understands the languages you speak, but can't speak
Traits
Flyby. The beast doesn't provoke Opportunity Attacks when it flies out of an enemy's reach.
Keen Senses. The beast has Advantage on Perception checks relying on sight, hearing, or smell.
Actions
Multiattack. The beast makes a number of attacks equal to one third of this spell's level (rounded up).
Strike. Melee Weapon Attack: +Spell Attack modifier
to hit, reach 5 ft., one target. Hit: 1d8 + 4 + Spell Level
bludgeoning, piercing, or slashing damage.
Bestial Spirit of Land
Medium Beast, Unaligned
Armor Class 11 + spell level
(natural armor)
Hit Points 60 + 10 per upcast
Speed 40 ft., climb 40 ft., burrow 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 11 (+0) | 16 (+3) | 4 (-3) | 14 (+2) | 5 (-3) |
Skills Stealth +PB
, Perception +2 + PB
Senses darkvision 60 ft., passive Perception 10 + 2 + PB
Languages understands the languages you speak, but can't speak
Traits
Pack Tactics. The beast has Advantage on an attack roll against a creature if at least one of the beast's allies is within 5 feet of the creature and the ally isn't Incapacitated.
Keen Senses. The beast has Advantage on Perception checks relying on sight, hearing, or smell.
Actions
Multiattack. The beast makes a number of attacks equal to one third of this spell's level (rounded up).
Strike. Melee Weapon Attack: +Spell Attack modifier
to hit, reach 5 ft., one target. Hit: 1d8 + 4 + Spell Level
bludgeoning, piercing, or slashing damage.
Bestial Spirit of Water
Small Beast, Unaligned
Armor Class 11 + spell level
(natural armor)
Hit Points 60 + 10 per upcast
Speed 40 ft., swim 40 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 11 (+0) | 16 (+3) | 4 (-3) | 14 (+2) | 5 (-3) |
Skills Stealth +PB
, Perception +2 + PB
Senses darkvision 60 ft., passive Perception 10 + 2 + PB
Languages understands the languages you speak, but can't speak
Traits
Pack Tactics. The beast has Advantage on an attack roll against a creature if at least one of the beast's allies is within 5 feet of the creature and the ally isn't Incapacitated.
Keen Senses. The beast has Advantage on Perception checks relying on sight, hearing, or smell.
Water Breathing. The beast can breathe only underwater.
Actions
Multiattack. The beast makes a number of attacks equal to one third of this spell's level (rounded up).
Strike. Melee Weapon Attack: +Spell Attack modifier
to hit, reach 5 ft., one target. Hit: 1d8 + 4 + Spell Level
bludgeoning, piercing, or slashing damage.
Source: TCE 109
Changelog
- Altered stat blocks. Now a rework.