Genasi, Earth

Ancestry Traits

Size. Partial Ancestry Size
Speed. Partial Ancestry Speed

Darkvision (1 point).
You can see in dim light within 60 feet of you as if it were bright light and in darkness as if it were dim light. You discern colors in that darkness only as shades of gray.
Earth Walk (1 point).
As in Mordenkainen Presents: Monsters of the Multiverse
Poison Resistance (1 point).
You have advantage on saving throws you make to avoid or end the poisoned condition on yourself. You also have resistance to poison damage.
Stand with the Earth (1 point).
You learn one of the following cantrips of your choice: blade ward, magic stone, mending, minor illusion, mold earth, poison spray, resistance, or sword burst. Intelligence, Wisdom, or Charisma is your spellcasting ability for this spell (choose when you select this ancestry).

Paragon Options

Genie Flight

You gain the ability to fly like your elemental ancestors. You have a flying speed equal to your walking speed, and you can hover.

Granite Skin

You have resistance to nonmagical bludgeoning, piercing, and slashing damage, and you have advantage on saving throws you make to avoid or end the petrified condition on yourself.

Magic Resistance

You have advantage on saving throws against spells and other magical effects.

Merge with Stone

You learn more advanced magic of the dao. You learn the blade ward cantrip, or another from the Stand with the Earth trait if you already know it. You can cast blade ward as a bonus action a number of times equal to your proficiency bonus, regaining all expended uses when you finish a long rest. You also learn the pass without trace and meld into stone spells. You can cast these spells once each without spending mana and without material components. Once you do, you can't do so again until you finish a long rest. You can also cast these spells using mana if you can cast spells of the appropriate level.

Intelligence, Wisdom, or Charisma is your spellcasting ability for these spells when you cast them with this trait (choose when you select this ancestry).

Mountain Roots

You have advantage on saving throws you make to avoid or end the poisoned condition on yourself. You also have resistance to poison damage.

Murmurs of Earth

The earth opens up her secrets to your perceptions. As an action, you can attune your senses to the earth. For the next minute, you have tremorsense out to a number of feet equal 5 x your proficiency bonus. You can use it a number of times equal to your proficiency bonus, and you regain all expended uses when you finish a long rest.