Criminal
Proficiencies
Skill Proficiency: You have proficiency in one of the following skills of your choice: Deception, Intimidation, Investigation, Perception, Sleight of Hand, or Stealth.
Extra Proficiencies: You gain proficiency in your choice of any two tools, gaming sets, instruments, languages, or vehicles of your choice. Below are some suggestions common to your background.
Gaming Sets - Chance, Strategy
Languages - Thieves' Cant
Roguish Tools - Any
Vehicles - Any
Equipment
In addition to the starting equipment for your class, you also gain the following:
- Two sets of roguish tools with which you are proficient.
- A bag of 1,000 ball bearings.
- 10 feet of string, a bell, and 50 feet of hempen rope.
- A set or dark common clothes including a hood.
Feature
Criminal Contact
As in the Player's Handbook