Hermit | Homebrew Directory

This page was last edited on April 06, 2025, at 10:28 PM ↻

Proficiencies

Skill Proficiency: You have proficiency in one of the following skills of your choice: Animal Handling, Insight, Medicine, Nature, Religion, or Resilience.
Extra Proficiencies: You gain proficiency in your choice of any two tools, gaming sets, performance arts, or languages of your choice. Below are some suggestions common to your background.

Artisan Tools - Alchemy, Brewing, Carpentry, Cobbling, Cooking, Leatherworking, Masonry, Painting, Pottery, Smithing, Tinkering, Woodcarving
Frontier Tools - Harvesting, Herbalism
Gaming Sets - Strategy
Languages - Any
Performance Arts - Composition, Instruments, Oration

Equipment

In addition to the starting equipment for your class, you also gain the following:

  • A gaming set, instrument, or tool with which you are proficient.
  • A healer's kit.
  • A scroll case stuffed full of notes from your studies or prayers.
  • A winter blanket.
  • A set of common clothes.

Feature

Discovery

As in the Player's Handbook