Spy

Proficiencies

Skill Proficiency: You have proficiency in one of the following skills of your choice: Acrobatics, Deception, Insight, Investigation, Sleight of Hand, or Stealth.
Extra Proficiencies: You gain proficiency in your choice of any two tools, gaming sets, instruments, languages, or vehicles of your choice. Below are some suggestions common to your background.

Gaming Sets - Chance, Strategy
Languages - Any, Thieves Cant
Roguish Tools - Any

Equipment

In addition to the starting equipment for your class, you also gain the following:

Feature

False Identity

You have created a second identity that includes documentation, established acquaintances, and disguises that allow you to assume that persona. Additionally, you can forge documents including official papers and personal letters, as long as you have seen an example of the kind of document or the handwriting you are trying to copy.