Thug
Proficiencies
Skill Proficiency: You have proficiency in one of the following skills of your choice: Athletics, Convince, Deception, Perception, Precision, or Stealth.
Extra Proficiencies: You gain proficiency in your choice of any two tools, gaming sets, instruments, languages, or vehicles of your choice. Below are some suggestions common to your background.
Gaming Sets - Chance, Sports
Instruments - Brass, Percussion, Plucked String, Vocals, Winds
Languages - Thieves' Cant
Roguish Tools - Forgery, Poison, Thieves'
Vehicles - Any
Equipment
In addition to the starting equipment for your class, you also gain the following:
- A gaming set, instrument, or tool with which you are proficient.
- A set of brass knuckles or a club.
- 50 feet of hempen rope.
- A trinket or tattoo that symbolizes your allegiance to a gang or group.
- A set of traveler's clothes.
Feature
Fearsome Reputation
As in the Pirate from the Player's Handbook