Rune Carver Apprentice
You’ve begun studying the art of runecraft.
You learn the comprehend languages spell. You can cast this spell without expending a spell slot, and you must finish a long rest before you can cast it in this way again. You can also cast this spell using any spell slots you have.
Whenever you finish a long rest, you can mark one nonmagical weapon, armor, piece of clothing, or other object you can touch with a rune of your choice. You temporarily learn one 1st-level spell based on the rune you choose, as specified in the Rune Spells table, and you know the spell until you finish a long rest, when the rune fades.
Rune | Spell |
---|---|
Blood | false life |
Cloud | fog cloud |
Death | ray of sickness |
Dragon | chromatic orb |
Enemy | bane |
Fire | burning hands |
Friend | speak with animals |
Frost | armor of agathys |
Hill | goodberry |
Journey | longstrider |
King | command |
Light | guiding bolt |
Life | cure wounds |
Mountain | jump |
Shield | shield of faith |
Stone | sanctuary |
Storm | thunderwave |
War | heroism |
Wind | feather fall |
While you are wearing or carrying the rune-marked object, you can cast the spell associated with the chosen rune once without using mana or material components, and you can also cast the spell using any mana you have.
Your spellcasting ability for this feat is Intelligence, Wisdom, or Charisma (choose when you select this feat).
Changelog
- Combined the versions from Unearthed Arcana: Giant Options and Unearthed Arcana: Wonders of the Multiverse.