Wild Cunning
1st-Level Transmutation (Ritual)
Casting Time: Action
Range: 120 feet
Components: VS
Duration: Instantaneous
Effect. You call out to the spirits of nature to aid you. When you cast this spell, choose
one of the following effects, which lasts for the listed duration:
- The spirits aid in the hunt for tracks. You and your companions within range and you make checks to follow these tracks with Advantage for 1 hour.
- The spirits look for edible forage, hunt for wild game, and harvest and cook your rations during Survival. Take any Food Survival Action.
- The spirits seek out potable water and remove impurities that may be found within during Survival. Take any Water Survival Action.
- The spirits hunt for safe shelter, set up camp, and keep watch over night during Survival. Take any Shelter Survival Action.
- The spirits tend to animals, perform simple chores, or help others with their tasks during Survival. Take the Tend Animals, Chores, or Help Survival Action.
- The spirits break camp, ready gear, and prepare for the day's journey. Up to six creatures don their armor and increase their travel pace by 10 feet for the next 24 hours.
At Higher Levels. You can choose one additional effect for each spell level above 1st.
Source: UA: Starter Spells
Changelog
- Added upcasting option.
- Added Survival system functionality and streamlined abilities to have more concrete effects.
Categories: 1st Level Spells | Artificer | Druid | Ranger | Rituals | Somatic | Transmutation | Verbal

