Arcane Hand

5th-Level Evocation
Casting Time: 1 action
Range: 120 feet
Components: VSM (an eggshell and a snake-skin glove)
Duration: (C) 1 minute

You create a Large hand of shimmering, translucent force in an unoccupied space that you can see within range. The hand lasts for the spell's duration, and it moves at your command, mimicking the movements of your own hand.
The hand is an object that has AC 20 and hit points equal to your hit point maximum. If it drops to 0 hit points, the spell ends. The hand doesn't fill its space.
When you cast the spell and as a bonus action on your subsequent turns, you can move the hand up to 60 feet and then cause one of the following effects with it.
Clenched Fist. The hand strikes one creature or object within 5 feet of it. Make a melee spell attack for the hand using your game statistics. On a hit, the target takes 5d8 force damage.
Forceful Hand. The hand attempts to push a Huge or smaller creature within 5 feet of it in a direction you choose. The target must succeed on a Strength saving throw, or the hand pushes the target up to 5 feet plus a number of feet equal to five times your spellcasting ability modifier, plus 5 more feet for every increment of 5 it failed the save by. The hand moves with the target to remain within 5 feet of it.
Grasping Hand. The hand attempts to grapple a Huge or smaller creature within 5 feet of it. The target must succeed on a Dexterity saving throw, or the target has the Grappled condition, with an escape DC equal to your spell save DC. While the hand is grappling the target, you can use a bonus action to have the hand crush it, dealing 4d6 + your spellcasting ability modifier bludgeoning damage to it.
Interposing Hand. The hand interposes itself between you and a creature you choose until you give the hand a different command. The hand moves to stay between you and the target, providing you with half cover against the target and any other attacks or effects that originate from its space or pass through it. A hostile creature can't move through the hand's space if its Strength score is less than or equal to your spellcasting ability score. If its Strength score is higher, it can move toward you through the hand's space, but that space is difficult terrain for the target.
At Higher Levels. When you cast this spell using a spell slot of 6th level or higher, the damage from the clenched fist option increases by 2d8 and the damage from the grasping hand increases by 2d6 for each slot level above 5th.

Source: PHB 218, SRD

Changelog