Guardian of Faith

4th-Level Conjuration
Casting Time: 1 action
Range: 30 feet
Components: V
Duration: 8 hours

A Large spectral guardian appears and hovers for the duration in an unoccupied space that you can see within range. The guardian occupies that space and is invulnerable, and it appears in a form appropriate for your deity or pantheon.
Any enemy that moves to a space within 10 feet of the guardian for the first time on a turn or starts its turn there makes a Dexterity saving throw, taking 20 Radiant damage on a failed save or half as much damage on a successful one. The guardian vanishes when it has dealt a total of 60 damage.
The Guardian can be targeted and affected by spells and attacks that can harm creatures. It has an AC of 20, uses your saving throws, and has resistance to all damage. When it would take damage, reduce the amount of damage it can deal by an amount equal to the damage it would have taken. Then, the creature that dealt the damage must save against the spell as if they had moved within 10 feet of it.
As a bonus action, you can move the Guardian of Faith up to 30 feet. Then, reduce the damage it can deal by 5.
At Higher Levels. When you cast this spell using a spell slot of 5th level or higher, the amount of damage the guardian can deal increases by 20 for each slot level above 4th. When you cast this spell using a spell slot of 6th level or higher, the amount of damage a creature takes from the guardian increases by 10 for each two slot levels above 4th.

Source: PHB 246, SRD

Changelog