Heroes' Feast
6th-Level Conjuration
Casting Time: 10 minutes
Range: Self (10-foot cube
Components: VSM($) (a gem-encrusted bowl worth at least 1,000 gp, which the spell consumes)
Duration: Instantaneous
You conjure a feast that appears on a surface in an unoccupied 10-foot Cube next to you. The feast takes 1 hour to consume and disappears at the end of that time, and the beneficial effects don't set in until this hour is over. Up to twelve creatures can partake of the feast.
A creature that partakes gains several benefits, which last for 24 hours. The creature has Resistance to Poison damage, and it has Immunity to the Frightened and Poisoned conditions. Its Hit Point maximum also increases by 2d10, and it gains the same number of Hit Points.
At Higher Levels. When you cast this spell using a spell slot of 7th level or higher, up to two additional creatures can partake of the feast for each slot level above 6th.
Source: PHB 250, SRD
Changelog
- Added upcasting option.
- Changed immunity to poison damage to resistance.
Categories: 6th Level Spells | Artificer | Bard | Cleric | Conjuration | Druid | Material | Paladin | Ranger | Somatic | Verbal