Spare the Dying

Necromancy Cantrip
Casting Time: Action
Range: Touch
Components: VS
Duration: Instantaneous

Target. One living creature within range that has 0 hit points.
Effect. The creature becomes Stable.
Special. This spell has no effect on undead or constructs.
Cantrip Progression. This spell improves in certain ways when you reach higher levels.
  • 5th level: You can ignore the somatic components of this spell.
  • 11th level: If the stabilized creature takes no further damage for 1 hour, it restores 1 hit point.
  • 17th level: The spell affects all creatures within a 10 foot radius, and if the stabilized creatures take no further damage for 1 minute, they restore 1 hit point.
  • 23rd level: If the stabilized creatures takes no further damage until the beginning of their turns, they restore hit points equal to your spellcasting ability modifier.
  • 28th level: The spell affects all creatures within a 30 foot radius.

Source: PHB 277, SRD

Changelog