True Resurrection
9th-level Necromancy
Casting Time: 1 hour
Range: Touch
Components: VSM($) (a sprinkle of holy water and diamonds worth at least 25,000 gp, which the spell consumes)
Duration: Instantaneous
You touch a creature that has been dead for no longer than 200 years and that died for any reason except old age. If the creature's soul is free and willing, begin a Resurrection check, rolling the final roll with advantage. On a success, the creature is restored to life with all its hit points, and its DC for future resurrections is not increased.
This spell closes all wounds, neutralizes any poison, cures all diseases, and lifts any curses affecting the creature when it died. The spell replaces damaged or missing organs and limbs. If the creature was undead, it is restored to its non-undead form.
The spell can even provide a new body if the original no longer exists, in which case you must speak the creature's name. The creature then appears in an unoccupied space you choose within 10 feet of you.
This spell can also be used on a creature who has already failed to come back in a Resurrection check as a Last Chance. Begin a Resurrection check, rolling without advantage. On a success, it is restored to life in the same way as above. Regardless, a creature can never have this spell cast on them as a Last Chance again.
At Higher Levels. When you cast this spell using a spell slot of 10th level or higher, you may target one additional creature for each slot level above 9th.
Source: PHB 284, SRD
Changelog
- Added upcasting option.