Archaeologist
Proficiencies
Skill Proficiency: You have proficiency in one of the following skills of your choice: Acrobatics, History, Investigation, Perception, Sleight of Hand, or Survival.
Extra Proficiencies: You gain proficiency in your choice of any two tools, gaming sets, instruments, languages, or vehicles of your choice. Below are some suggestions common to your background:
Artisan Tools - Cartography
Frontier Tools - Navigation
Languages - Any
Roguish Tools - Thieves'
Equipment
In addition to the starting equipment for your class, you also gain the following:
- A war pick, whip, or 50 feet of silk rope.
- A wooden map case containing a map to a ruin or dungeon.
- A bullseye lantern and shovel.
- A trinket recovered from a dig site.
- A set of traveler's clothes.
Feature
Historical Knowledge
As in Tomb of Annihilation