Ray of Sickness | Homebrew Directory

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1st-Level Necromancy
Casting Time: Action
Range: 60 feet
Components: VS
Duration: Instantaneous

You shoot a greenish ray of entropic energy.
Target. One creature within range.
Attack Roll. Ranged spell attack.
Hit. The target takes 2d8 poison damage and has the Poisoned condition until the end of your next turn.
At Higher Levels. The damage increases by 2d8 for each spell slot level above 1st.

Source: PHB 2024 311

Changelog

  • Poisoned condition happens automatically, upcast now 2d8 (from 1d8).