Caravan
Skill Proficiencies: You have proficiency in one of the following skills of your choice: Animal Handling, Insight, Performance, Persuasion, Sleight of Hand, and Survival.
Languages: You can speak, read, and write Common and one other language.
Extended Family (Major)
A caravan is only as strong as its weakest member. You can use the Help action as a bonus action.
A caravan is only as strong as its weakest member. You can use the Help action as a bonus action.
Long Hauler (Major)
You are used to long, hard nights of travelling. You have advantage on saving throws made to avoid fatigue and strife. Additionally, when you finish a long rest, you recover up to two levels of fatigue and strife instead of one at the end of that rest.
You are used to long, hard nights of travelling. You have advantage on saving throws made to avoid fatigue and strife. Additionally, when you finish a long rest, you recover up to two levels of fatigue and strife instead of one at the end of that rest.
Mobile Living (Minor)
Your people are masters of the road–no matter what that road looks like. Choose one of the following options:
Your people are masters of the road–no matter what that road looks like. Choose one of the following options:
- Passenger. You gain proficiency with two of the following: carpenter's tools, cartographer's tools, cook's tools, navigator's tools, or woodcarver tools.
- Ocean Road. You are proficient in water vehicles. You can create a ramshackle canoe or rowboat with an hour of work if you have access to raw or reclaimed materials.
- Open Road. You are proficient in land vehicles. You can create a ramshackle cart or chariot with an hour of work if you have access to raw or reclaimed materials.
- Skyway. You are proficient in sky vehicles. You can create a ramshackle glider with an hour of work if you have access to raw or reclaimed materials.