Recent Changes | Homebrew Directory

This page was last edited on August 26, 2026, at 06:46 PM
  • LivingShadow . . . by ?: -> '''''Grasping Shadow.''''' You learn the ''[[Spells/MageHand | mage hand]]'' cantrip if you don't already know it, and require no components to cast it. The hand created by the spell is shadowy but is not bound to your actual shadow. Your %define%Spellcasting Ability%% for this spell is Intelligence, Wisdom, or Charisma (your choice when you gain this Dark Gift). -> '''''Shadow Strike.''''' When you make a %define%Melee Attack Roll%%, you can increase your %define%Reach%% for that attack by 10 feet. Your shadow stretches and delivers the attack as if it were you. You can use this feature a number of times equal to your %define%Proficiency Bonus%%, and you regain all expended uses when you finish a %define%Long Rest%%. -> '''''Ominous Will.''''' Immediately after you roll a 1 on a %define%d20 Test%%, your shadow exerts a will of its own and might assist or hinder you or those around you. The next time you or a creature within 30 feet of you that you can see makes an %define%Attack Roll%%, an %define%Ability Check%%, or a %define%Saving Throw%%, roll a d4. If the number is odd, reduce the total by the number rolled. If the number is even, increase the total by the number rolled.
  • Vampirism . . . by ?: * '''''Stake to the Heart.''''' If you are flourished by a piercing weapon made entirely of wood while you are [[Mechanics/Conditions#incapacitated | %condition%Incapacitated%%]], or if you suffer a critical hit from such a weapon, you die.
  • Gifts . . . by ?: [deleted]
  • FeyBlessing . . . by ?: * '''''Fey Resistance.''''' Choose @@one@@ of the following damage types: %cold%cold,%% %fire%fire,%% %lightning%lightning,%% %poison%poison,%% %psychic%psychic,%% or %radiant%radiant.%%. You have resistance to the chosen damage type. If you choose %poison%poison%%, you have %adv%Advantage%% on saving throws you make to avoid or end the '__Poisoned__' condition on yourself.
  • Wight . . . by ?: [[!Transformations]] [[!Risen]]
  • Therianthropy . . . by ?: [[!Transformations]] [[!Therianthropy]]
  • HeavenlyBoon . . . by ?: [[!Transformations]] [[!Heavenly Boon]]
  • DragonBlooded . . . by ?: [[!Transformations]] [[!Dragon Blooded]]
  • FiendTouched . . . by ?: [[!Transformations]] [[!Fiend Touched]]
  • WyrmBlessed . . . by ?: (:title Supernatural Gift: Wyrm-Blessed:) Either via blessings, proximity, or birthright, you have been changed by exposure to the awesome power of dragons, granting you the following benefits: * '''''Elemental Infusion.''''' As a '__Bonus Action__', you can touch a simple or martial weapon and infuse it with one of the following damage types: %acid%acid%%, %cold%cold%%, %fire%fire%%, %lightning%lightning%%, or %poison%poison%%. For the next minute, the weapon deals an extra 1d4 damage of the chosen type when it hits. After you use this '__Bonus Action__', you can't do so again until you finish a long rest. * '''''Protective Wings.''''' You can manifest protective wings that can shield you or others. When you or another creature you can see within 5 feet of you is hit by an attack roll, you can use your '__Reaction__' to manifest spectral wings from your back for a moment. You grant a bonus to the target's AC equal to your proficiency bonus against that attack roll, potentially causing it to miss. You can use this '__Reaction__' a number of times equal to your proficiency bonus, and you regain all expended uses when you finish a long rest. * '''''Reactive Resistance.''''' When you take %acid%acid%%, %cold%cold%%, %fire%fire%%, %lightning%lightning%%, or %poison%poison damge%%, you can use your '__Reaction__' to give yourself resistance to that instance of damage. You can use this '__Reaction__' a number of times equal to your proficiency bonus, and you regain all expended uses when you finish a long rest.