"The very essence of magic is mortalkind's eternal struggle to bring order to a lawless world where death is the only true absolute. I am keenly aware of this, at my age, but even the ageless Elves, like yourselves, must some day context with the One True Law of this universe. Ever have men tried to exert their control over creation. What, then, is a more pure pursuit of knowledge than mastery over death itself?"

Kel'Thuzard, to Velameestra

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Mana Flare | World of Warcraft: Redux

This page was last edited on March 18, 2023, at 03:10 PM ↻

3rd-level Abjuration
Casting Time: 1 action
Range: Self
Components: VS
Duration: (C) 1 minute

You destabilize the mana in the area around you. Whenever someone other than you casts a spell within 30 feet of you, they must make a Wisdom save. On a failure, a raw, magical backlash deals 1d6 arcane damage, plus 1d6 additional arcane damage for per level of the spell he cast, or half that damage on a success.
At Higher Levels. When you cast this spell at 4th level or higher, you begin to harness the energy of the field to a degree. At 4th level, allies have advantage on the saving throw. At 5th level, allies automatically succeed. At 6th level, mana flare no longer affects allies.

Source: Homebrew