Barbarian: Path of the Skybreaker

Original Source: ROYal Brews

To many, the wrath of a barbarian is only to be feared when one is within their reach. At that point, it is better to wish for a miracle than to fight. These individuals have not meant a Skybreaker. Capable of using their rage and might to fire upon their distant enemies, they earn their name out of the sheer fear that one day they might sunder the sky itself with their wrath.

Power Shot

3rd-level Path of the Skybreaker feature
You use pure bulk over aim for ranged fights. You can use your Strength modifier, instead of Dexterity, for the attack and damage rolls of ranged weapon attacks. Additionally, as long as you are using your Strength to make a ranged weapon attack, you can use Reckless Attack and add your Rage damage to the damage roll.

Versatile Range

3rd-level Path of the Skybreaker feature
Your ranged weapons are as deadly at range as up close. While you are raging, you can use your ranged weapons to make melee weapon attacks, dealing an amount of bludgeoning damage equal to the damage die used for the weapon normally.

The first time you hit with a ranged weapon attack on each of your turns while raging, you deal an additional weapon damage die worth of damage.

Maximum Draw

6th-level Path of the Skybreaker feature
Your shots can send your target flying. The first time you hit a target with a ranged weapon attack on each of your turns while raging, you can push them away from you a number of feet equal to your Strength score rounded up to the nearest increment of 5. If they are of a size larger than you, they must succeed a Strength saving throw (DC = 8 + your proficiency bonus + your Strength modifier), preventing this movement on a success.

When you make an attack with a ranged weapon, you can spend a flourish to leap back with the momentum of your shot. Doing so pushes you away from the target of your attack a number of feet equal to half your Strength score rounded up to the nearest increment of 5.

Skysight

10th-level Path of the Skybreaker feature
Your keen sight can make out details at far distances. You gain the following benefits:

Bring Down the Sun

14th-level Path of the Skybreaker feature
You can maim a creature's ability to fly. When hitting a flying creature, you can force them to make a Constitution saving throw (DC = 8 + your proficiency bonus + your Strength modifier). On a failure, they fall Prone and have their flying speed reduced to 0 for the next minute. The target can repeat this saving throw at the end of each of their turns, ending it early on a success.

Once a creature fails this saving throw, you cannot do use this ability again until you enter another Rage.