Barbarian Talents: Developed Talents

Balance of Power

You gain proficiency in the Acrobatics skill. If you are already proficient in it, you may instead choose to use Strength when making Acrobatics checks. If you already can, you gain expertise in the Acrobatics skill.

Flock Step

You can always choose to use Constitution when making Stealth checks. Additionally, you have advantage on Stealth checks to hide or blend in with a group of 5 or more creatures.

Hunter's Instinct

You can always choose to use Constitution when making Perception checks.

Lead the Pack

When you succeed on a Athletics or Acrobatics check, you may choose one ally, plus an additional ally for each increment of 5 you exceed the DC by. They gain advantage on their check they make to perform the same action.

Mark of the Fierce

You gain proficiency in the Intimidation skill. If you are already proficient in it, you may instead choose to use Strength when making Intimidation checks. If you already can, you gain expertise in the Intimidation skill.

Natural Tracker

After you spend at least 1 minute observing a creature, you gain advantage on checks made to track that specific creature. This effect ends if you use it on another creature, if you fail a Wisdom (Survival) check to track the creature, or if you go a day without tracking that creature.

Olympic Prowess

You have advantage on any Strength, Dexterity, or Constitution checks made to climb, jump, run, swim, or perform similar feats.

Path of Blustery Autumns

You and a number of allies equal to your proficiency bonus increase your speed when calculating your Travel Pace by 10 feet. Additionally, you ignore difficult terrain outside of combat.

Requires 5th Level

Path of Drowning Springs

Prerequisite: 5th level
You gain a swim speed equal to your Speed and can hold your breath for a number of minutes equal to 1 + twice your Constitution modifier. In addition, while swimming you can use a bonus action and spend one use of Rage to move your swim speed in a straight line.

Requires 6th Level

Larger than Life

Prerequisites: 6th level, Martial Presence feature
Choose a second option from the Martial Presence class feature. You gain the benefits from it.

Requires 9th Level

Path of Lean Winters

Prerequisite: 9th level, cannot have resistance to fire
You gain resistance to cold damage, but suffer disadvantage on attack rolls and ability checks when in hot weather conditions of 90° or more. Additionally, you have advantage on saving throws made to resist the effects of starvation, and only require half as much food.

Path of Scorching Summers

Prerequisite: 9th level, cannot have resistance to cold
You gain resistance to fire damage, but suffer disadvantage on attack rolls and ability checks when in cold weather conditions of 0° or less. You also gain advantage on saving throws made to resist the effects of thirst, and only require half as much water.

Requires 11th Level

Only Road I've Ever Known

Prerequisites: 11th level, School of the Open Road feature
Choose a second option from the School of the Open Road class feature. You gain the benefits from it.