Warforged

Common Cultures: Collegiate, Cosmopolitan, Despotic, Forsaken, Frontier, Imperial, Itinerant, Magitech, Magocracy

Ancestry Traits

Size. Your size is Small or Medium (your choice when you choose this ancestry).
Speed. 30 ft.

Creature Type
You are a Construct. However, you were designed to benefit from spells that preserve life but that normally don’t affect Constructs. You can be affected by spells that restore hit points to creatures that have no effect on Constructs.
Constructed Resilience (2 points).
As in Eberron: Rising from the Last War
Sentry's Rest (1 point).
As in Eberron: Rising from the Last War
Integrated Protection (1 point).
As in Eberron: Rising from the Last War

Paragon Options

All-Terrain Frame

You have received upgrades to help you ready yourself for traversing any environment. Your walking speed increases by 10 feet, and you gain a climb and swim speed equal to your walking speed.

Built For Success

You can add a d4 to one attack roll, ability check, or saving throw you make, and you can do so after seeing the d20 but before the effects of the roll are resolved. You can use this trait a number of times equal to your proficiency bonus, and you regain all expended uses when you finish a long rest.

Additionally, if the mending spell is cast on you, you can expend a Hit Die to recover hit points as if during a short rest. You can use this ability a number of times equal to your proficiency bonus, and you regain all expended uses when you finish a long rest.

Immutable Soul

Your experience makes you physically and mentally unflappable. You gain the following benefits:

Loader Frame

You have received upgrades to aid you in heavy-lifting and labor. You gain the following benefits:

Nimble Frame

Your upgrades have made you lithe, yet sturdy. You gain the following benefits:

Jump Jets

You gain 60 foot fly speed. You can spend a number of consecutive rounds in the air equal to your proficiency bonus. After that, if you are still in the air at the end of your turn, you must make a DC 10 Constitution saving throw or gain 1 level of fatigue. Each subsequent time you make this saving throw, the DC increases by 5. The DC resets to 10 when you finish a short or long rest.