Monster Hunter
Proficiencies
Skill Proficiency: You have proficiency in one of the following skills of your choice: Arcana, Nature, Perception, Religion, Stealth, or Survival.
Extra Proficiencies: You gain proficiency in your choice of any two tools, gaming sets, instruments, languages, or vehicles of your choice. Below are some suggestions common to your background.
Artisan Tools - Alchemy, Leatherworking
Frontier Tools - Harvesting, Herbalism
Languages - Abyssal, Celestial, Deep Speech, Draconic, Infernal, Primordial, Sylvan, or Undercommon.
Roguish Tools - Poison Kit
Equipment
In addition to the starting equipment for your class, you also gain the following:
- A holy symbol.
- A flask of holy water.
- Three wooden stakes and a steel mirror.
- A trinket of special significance from your first hunt.
- A set of common clothes.
Feature
Heart of Darkness
As in the Haunted One from Van Richten's Guide to Ravenloft