Monster Hunter | Homebrew Directory

This page was last edited on April 06, 2025, at 10:34 PM

Proficiencies

Skill Proficiency: You have proficiency in one of the following skills of your choice: Arcana, Investigation, Nature, Perception, Religion, or Stealth.
Extra Proficiencies: You gain proficiency in your choice of any two tools, gaming sets, performance arts, or languages of your choice. Below are some suggestions common to your background.

Artisan Tools - Alchemy, Leatherworking
Frontier Tools - Harvesting, Herbalism
Languages - Abyssal, Celestial, Deep Speech, Draconic, Infernal, Primordial, Sylvan, or Undercommon.
Roguish Tools - Poison Kit

Equipment

In addition to the starting equipment for your class, you also gain the following:

  • A holy symbol.
  • A flask of holy water.
  • Three wooden stakes and a steel mirror.
  • A trinket of special significance from your first hunt.
  • A set of common clothes.

Feature

Heart of Darkness

As in the Haunted One from Van Richten's Guide to Ravenloft