Genn Greymane
Art by Blizzard Entertainment, Inc.
General
- Species
- Worgen (Human)
- Gender
- Male
- DoB
- May 12
- Status
- Alive
Relatives
Mia Greymane | Wife
Liam Greymane | Son
Testament Greymane (Daughter)
Description
Biography
Chapter Five: Civil War
- [Alliance] Chapter Five: Session Six
- [Alliance] Chapter Five: Session Nine
- [Alliance] Chapter Five: Session Ten
- [Alliance] Chapter Five: Session Eleven
- [Alliance] Chapter Five: Session Fifty
Appeared In
Chapter Five: Civil War
- [Alliance] Chapter Five: Session Six
- [Alliance] Chapter Five: Session Nine
- [Alliance] Chapter Five: Session Ten
- [Alliance] Chapter Five: Session Eleven
- [Alliance] Chapter Five: Session Fifty
Statblock
Medium Humanoid (Shapechanger), Lawful Moral
Armor Class 16 (natural armor)
Hit Points 170 (20d8 + 80)
Speed 40 ft., 50 ft. while transformed
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 18 (+4) | 18 (+4) | 14 (+2) | 16 (+3) | 16 (+3) |
Saving Throws Dex +9, Con +9, Cha +8
Skills Perception +13, Stealth +9
Damage Immunities bludgeoning, piercing, and slashing from nonmagical weapons that aren't silvered
Condition Immunities Charmed, Frightened
Senses darkvision 120 ft., passive Perception 23
Languages Common
Challenge Rating 13ㅤㅤㅤㅤProficiency Bonus +5
Traits
Blood Frenzy. Genn has Advantage on attack rolls against a creature that doesn't have all its hit points.
Legendary Resistance (2/Day). If Genn fails a saving throw, he can choose to succeed instead.
Regeneration. Genn regains 10 hit points at the start of each of his turns. If Genn takes damage from a silvered weapon, this trait doesn't function at the start of Genn's next turn. Genn dies only if he starts his turn with 0 hit points and doesn't regenerate.
Actions
Multiattack. Genn makes two attacks: two with his Longsword or Pistol (humanoid form) or one with his Bite and one with his Claws (dire wolf or hybrid form).
Bite (Dire Wolf or Hybrid Form Only). Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 2d8 + 4 piercing damage plus 4d6 necrotic damage. If the target is a Humanoid, it must succeed on a DC 17 Constitution saving throw or be cursed with lycanthropy.
Claws (Dire Wolf or Hybrid Form Only). Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 2d6 + 4 slashing damage. If the target is a creature, it must succeed on a DC 17 Strength saving throw or be knocked Prone.
Longsword (Humanoid Form Only). Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 2d8 + 4 slashing damage that is silvered, or 2d10 + 4 slashing damage that is silvered if used with two hands.
Pistol (Humanoid Form Only). Ranged Weapon Attack: +9 to hit, range 30/90 ft., one target. Hit: 2d10 + 4 piercing damage that is silvered.
Bonus Actions
Change Shape. As a Bonus Action Genn polymorphs into a Large wolf-humanoid hybrid or into a Large dire wolf, or back into his true form, which appears humanoid. His statistics, other than his size and speed, are the same in each form. Any equipment he is wearing or carrying isn't transformed. He reverts to his true form if he dies.
Legendary Actions
Genn can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature's turn. Genn regains spent legendary actions at the end of its turn.
Swipe. Genn makes one Claws, Longsword, or Pistol attack.
Mauling Pounce (Costs 2 Actions). Genn moves up to his speed without provoking opportunity attacks, and can make one Claws attack (dire wolf or hybrid form only) or one Longsword attack (humanoid form only) against each creature he moves past.
Bite (Costs 3 Actions). Genn changes into hybrid or dire wolf form and then makes one Bite attack.