Eredar

Ancestry Traits

Size. Your size is Medium.
Speed. 30 ft.

Creature Type.
You are a Fiend.
Darkvision (1 point).
You can see in dim light within 60 feet of you as if it were bright light and in darkness as if it were dim light. You discern colors in that darkness only as shades of gray.
Twisted Legacy (2 points).
You gain special abilities based on the fiendish ancestor you derive your lineage from. Choose one of the following:
  • Legacy of Argus. You learn the thaumaturgy cantrip. You also learn the hellish rebuke spell. Starting at 3rd level, you also learn the darkness spell. You can cast each of these spells once without spending mana and without material components. Once you do, you can't do so again until you finish a long rest.
  • Legacy of Antorus. You have bat-like wings sprouting from your shoulder blades. You have a flying speed equal to your walking speed.
  • Legacy of Marduum. You learn the message cantrip. You also learn the command spell. Starting at 3rd level, you also learn the invisibility spell. You can cast each of these spells once without spending mana and without material components. Once you do, you can't do so again until you finish a long rest.
  • Legacy of Nathreza. You learn the infestation cantrip. You also learn the sleep spell. Starting at 3rd level, you also learn the alter self spell. You can cast each of these spells once without spending mana and without material components. Once you do, you can't do so again until you finish a long rest.
  • Legacy of Navane. You learn the friends cantrip. You also learn the charm person spell. Starting at 3rd level, you also learn the suggestion spell. You can cast each of these spells once without spending mana and without material components. Once you do, you can't do so again until you finish a long rest.
  • Legacy of Nihilam. You learn the mending cantrip. You also learn the searing smite spell. Starting at 3rd level, you also learn the branding smite spell. You can cast each of these spells once without spending mana and without material components. Once you do, you can't do so again until you finish a long rest.
  • Legacy of Niskara. You learn the mage hand cantrip. You also learn the alarm spell. Starting at 3rd level, you also learn the arcane lock spell. You can cast each of these spells once without spending mana and without material components. Once you do, you can't do so again until you finish a long rest.
  • Legacy of Rancora. You learn the primal savagery cantrip. You also learn the hunter's mark spell. Starting at 3rd level, you also learn the web spell. You can cast each of these spells once without spending mana and without material components. Once you do, you can't do so again until you finish a long rest.
  • Legacy of Sayaad. You learn the vicious mockery cantrip. You also learn the charm person spell. Starting at 3rd level, you also learn the enthrall spell. You can cast each of these spells once without spending mana and without material components. Once you do, you can't do so again until you finish a long rest.
  • Legacy of Val. You learn the ray of frost cantrip. You also learn the frost armor spell. Starting at 3rd level, you also learn the detect thoughts spell. You can cast each of these spells once without spending mana and without material components. Once you do, you can't do so again until you finish a long rest.
  • Legacy of Xoroth. You learn the fire bolt cantrip. You also learn the burning hands spell. Starting at 3rd level, you also learn the find steed spell. You can cast each of these spells once without spending mana and without material components. Once you do, you can't do so again until you finish a long rest.
You can cast spells you learn with this trait using mana if you can cast spells of the appropriate level.
Intelligence, Wisdom, or Charisma is your spellcasting ability for any spells when you cast them with this trait (choose when you select this ancestry).
Argussian Resistance (1 point).
Choose one of the following damage types: acid, cold, fire, lightning, poison. You have resistance to chosen damage type.
If you chose poison, you have advantage on saving throws you make to avoid or end the poisoned condition on yourself.

Paragon Options

Deep Legacy

Choose a second option from the Twisted Legacy trait. You gain the benefits from it.

Flames of Antorus

You learn to call on hellfire to serve your commands. You gain the following benefits:

Infernal Constitution

Fiendish blood runs strong in you, unlocking a resilience akin to that possessed by some greater fiends. Choose two of the following damage types: acid, cold, fire, lightning, poison. You have resistance to chosen damage type.

If you chose poison, you have advantage on saving throws you make to avoid or end the poisoned condition on yourself.

If you are already resistant to these damage types, you may choose from the following options:

Magic Resistance

You have advantage on saving throws against spells and other magical effects.

Rime of Val

You learn to call on the subzero rime of the underworld to serve your commands. You gain the following benefits: