Tortle
Common Cultures: Artistic, Caravan, Collegiate, Enlightened, Feywild, Itinerant, Natural, Nomadic, Undersea, Wild
Ancestry Traits
Size. Your size is Medium.
Speed. 20 ft., 40 ft. swim (-1 point)
Claws (1 point).
Your claws are natural weapons with the Finesse property that you can use to make unarmed strikes. When you hit with them, the strike deals 1d6 + your Strength modifier slashing damage, instead of the bludgeoning damage normal for an unarmed strike.
Your claws are natural weapons with the Finesse property that you can use to make unarmed strikes. When you hit with them, the strike deals 1d6 + your Strength modifier slashing damage, instead of the bludgeoning damage normal for an unarmed strike.
Hold Breath (1 point).
You have a 40 ft. swim speed. Additionally, you can hold your breath for up to 1 hour.
You have a 40 ft. swim speed. Additionally, you can hold your breath for up to 1 hour.
Natural Armor (1 point).
As in Mordenkainen Presents: Monsters of the Multiverse except calculation is 14 + your proficiency bonus (your Dexterity modifier doesn't affect this number).
As in Mordenkainen Presents: Monsters of the Multiverse except calculation is 14 + your proficiency bonus (your Dexterity modifier doesn't affect this number).
Nature's Intuition (1 point).
As in Mordenkainen Presents: Monsters of the Multiverse
As in Mordenkainen Presents: Monsters of the Multiverse
Shell Defense (1 point).
As in Mordenkainen Presents: Monsters of the Multiverse
As in Mordenkainen Presents: Monsters of the Multiverse
Paragon Options
Mobile Fortress
You can use your reaction to withdraw into your shell while you are prone using your Shell Defense trait. While you are withdrawn into your shell, your AC bonus increases to +6 and your speed is no longer 0, allowing you to roll across the ground as if crawling. In addition, you only need to spend 5 feet of movement to stand up from prone.