Paladin: Oath of Erudition
Original Source: ROYal Brews
The Oath of Erudition binds its paladins to the protection and spreading of knowledge. These paladins train to become living libraries, searching for the truth while teaching those who wish to learn. Such followers of this oath must maintain the liberty of knowledge and preserve it, preventing its destruction while maintaining it is also not left forgotten.
Tenets of Erudition
The tenants of the Oath of Erudition has its paladins promote teaching and the conservation of knowledge.
- Conserve Knowledge. Some may wish to destroy knowledge they wish to hide or destroy what might work against them. Ensure this knowledge is protected.
- Spread Knowledge. Education is the greatest gift one can provide. Teach those who wish to learn as best as you can, no matter who they are.
- Seek the Truth. The world is filled with lies and exaggerations. Ensure you do not spread them and involve yourself in matters to know the entirety of it before choosing sides.
- Never Stop Learning. There is no such thing as omniscience to a mortal. Seek out knowledge whenever you can, as there is always something new for you to learn.
Oath Spells
3rd-level Oath of Erudition feature
You gain oath spells at the paladin levels listed.
Paladin Level | Spells |
---|---|
3rd | comprehend languages, identify |
5th | mind spike, thought shield |
9th | intellect fortress, tongues |
13th | secret chest, private sanctum |
17th | legend lore, modify memory |
Channel Divinity
3rd-level Oath of Erudition feature
When you take this oath at 3rd level, you gain the following two Channel Divinity options.
Channel Divinity: Higher Learning
You can use your Channel Divinity to provide you greater knowledge for the time being. As a Bonus Action, you can use your Charisma for any Intelligence checks you make in the next 10 minutes.
Channel Divinity: Erudite Blessing
You can use your Channel Divinity to learn and cast an exotic spell. You cast a spell of your choice from the Cleric or Wizard spell list, treating it as a paladin spell for this casting. The spell must be of a level you can currently cast.
Aura of Knowledge
7th-level Oath of Erudition feature
You radiate an aura of knowledge and understanding. Whenever you finish a long rest, choose an ability score. You and friendly creatures of your choice in your aura add your Charisma modifier to ability checks made with the chosen score.
Shielded Mind
15th-level Oath of Erudition feature
Your mind is heavily guarded against your enemies. You are immune to magic that allows other creatures to read your thoughts, determine whether you are lying, know your alignment, or know your creature type. Creatures can telepathically communicate with you only if you allow it.
When you make a Wisdom or Intelligence saving throw, you can use your Reaction to deal 2d6 + your Charisma modifier psychic damage to the creature who forced you to make the saving throw.
Avatar of Comprehension
20th-level Oath of Erudition feature
You can open your mind to all knowledge within the world. As a Bonus Action, you gain the following benefits for 1 minute:
- You have Advantage on ability checks and attack rolls.
- Creatures have Disadvantage on attack roll against you.
- You gain truesight with a range of 60 feet.
Once you use this feature, you can't use it again until you finish a long rest, unless you spend 5 mana to use it again.