Nandos the Wolf Master
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General
- Species
- Worgen (Kaldorei)
- Gender
- Male
- Status
- Alive
Known Languages Common, Darnassian, Druidic
Appearance
Personality
Biography
Chapter Five: Civil War
- [Alliance] Chapter Five: Session Eight
- [Alliance] Chapter Five: Session Nine
- [Alliance] Chapter Five: Session Eleven
Appeared In
Chapter Five: Civil War
- [Alliance] Chapter Five: Session Eight
- [Alliance] Chapter Five: Session Nine
- [Alliance] Chapter Five: Session Eleven
Statblock
Medium Humanoid (Shapechanger), Chaotic Neutral
Armor Class 17 (barkskin)
Hit Points 180 (15d8 + 36)
Speed 50 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 15 (+2) | 18 (+4) | 10 (+0) | 20 (+5) | 14 (+2) |
Saving Throws Dex +5, Con +7, Wis +8
Skills Nature +3, Perception +8, Stealth +5, Survival +8
Damage Resistances poison, radiant
Damage Immunities bludgeoning, piercing, and slashing from nonmagical attacks that aren't silvered
Condition Immunities Poisoned
Senses darkvision 60 ft., passive Perception 18
Languages Common, Darnassian, Druidic
Challenge Rating 7ㅤㅤㅤㅤProficiency Bonus +3
Traits
Siege Monster. Nandos deals double damage to objects and structures.
Speak with Beasts and Plants. Nandos can communicate with beasts and plants as if they shared a language.
Spellcasting. Nandos is a 12th-level spellcaster. His spellcasting ability is Wisdom (spell save DC 16, +8 to hit with spell attacks). He has the following druid spells prepared:
- Cantrips (at will): druidcraft, resistance, thorn whip, wrath
- 1st level (4 slots): entangling roots, faerie fire, rejuvenation
- 2nd level (3 slots): beast sense, pass without trace, moonfire
- 3rd level (3 slots): phase shift, dispel magic, plant growth
- 4th level (3 slots): blight, freedom of movement, mark of the wild
- 5th level (2 slots): destructive wave, commune with nature, scrying
- 6th level (1 slot): transport via plants, wall of thorns
Actions
Multiattack. In his hybrid form, Nandos makes one bite attack and two claw attacks. he can replace one claw attack with the casting of a spell.
Bite (Wolf or Hybrid Form Only). Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 1d10 + 4 piercing damage. If the target is a humanoid, it must succeed on a DC 15 Constitution saving throw or be cursed with werewolf lycanthropy.
Claw (Wolf or Hybrid Form Only). Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 2d6 + 4 slashing damage.