The upbringing and beliefs of a character are represented by their culture, which provides skills, languages, and abilities they may have learned throughout their upbringing. At character creation, you gain the skills, languages, and traits listed under your chosen culture.

Hybrid Cultures

Sometimes, a singular culture does not accurately represent the upbringing of a character. Perhaps their childhood was split between two, or they joined another culture later. If such is the case, you can combine one or more cultures to create the culture unique to your character by selecting the Skills and Languages from one or the other, and any combination of two Major and one Minor trait from the chosen meshed cultures. Note that hybrid cultures are up to DM discretion.

Existing Cultures

Ancestral Cultures

Ancestral cultures are cultures that specifically represent the culture of a specific ancestry, such as and elf or a dwarf.